Update #1 - Major bug fixes, improved gameplay
Gnombies » Devlog
This is the first major update to Gnombies. Now that the games for the GDG Jam 2 game jam have been rated (we came second!), we are working on updating the game to make it generally more complete.
New features:
- New ranged fireball attack (right click)
- The new ranged fireball attack will damage enemies for half their health and set them on fire, dealing the rest of the health in damage over 5 seconds.
Visual updates:
- Improved the UI
- Added a new font.
- Fixed problems with the survival timer.
Bug fixes:
- Attacking no longer requires double clicks after restarting the level.
- Infected gnomes AI vastly improved.
- No longer prioritise the player unless attacked (3 second agro timer).
- No longer stop and do nothing.
- Will correctly attack healthy gnomes.
Balance changes:
After fixing the AI, the game is a lot harder - as it should be. To compensate we've made healthy gnomes a bit harder to infect and made infected gnomes a little slower.
- Healthy gnome health increased from 10 to 15.
- Infected gnome move speed decreased from 600 to 500.
Next steps:
- UI
- Title screen
- Pause menu
- Settings
- Player
- Make the player able to take damage as well
- Add more abilities
- Enemies
- Add more enemy types
- Change spawn system to increase difficulty over time
- Map
- Create new maps with more complex navigation
- Objectives and resources
- Heals
- Powerups in some form
Get Gnombies
Gnombies
How long will you survive?
Status | Prototype |
Author | BBBrezel |
Genre | Survival |
Tags | 2D, 3D, Dark Fantasy, Hack and Slash, Pixel Art, Singleplayer, Unreal Engine |
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